Sound Design for an Audience of One

Vincent Diamante - Audio Director at thatgamecompany

18 décembre 2019
11h45 - 12h30

This conference will describe Vincent's tools and processes while working on music and sound design in order to enable, guide, and inspire game designers, especially during pre-production.

Vincent Diamante used to work for Konami as an Audio Contractor. There, he worked on Castlevania - Order of Shadows, Frogger, Contra 4, DDR Mobile, Gradius, and others. He also worked with Sony on Music composition, sound design, and additional sound effects for the game Flower. After several experiences in other companies, he is now Audio Direction at thatgamecompany in Santa Monica.